![]() Relatively early on in the development of the first game, the team realized they had more ideas than could fit in a single game. Speaking to Retro Gamer in 2018, the game’s Producer and Co-Designer Gregg Mayles said that “the pressure was on ourselves.” For Rare, ideas for a second game emerged during the development of Donkey Kong Country. ![]() The company proved that it could more than hang with Sonic and the rest of the upstart Sega Genesis gang.įor Nintendo, domination through one game could only mean one thing: domination through more games. Thanks to a then- unique partnership with the British video game developer Rare, the game had cutting-edge graphics and a breakneck pace that players found irresistible. ![]() In 1994, Nintendo needed Donkey Kong Country to be a hit.
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